When starting an army (or anything for that matter) it is good to set goals. This way you can keep your focus and not lose track. Assembling and painting an army is a time consuming business and the price for getting a new unit is not something to be taken lightly either.
With this in mind here is my focus for creating a core of my Tau army:
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Commander Shas'el | 1 | HQ | 3 | 4 | 5 | 4 | 3 | 3 | 3 | 9 | 3+ | 120 |
| Independent Character, Deep Strike, Acute Senses, Jump Infantry (Jet Pack); Cyclic Ion Blaster; Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Missile Pod; Shield Drone; Plasma Rifle | ||||||||||||
| Shield Drone | 1 | - | 2 | 2 | 3 | 4 | 1 | 4 | 1 | 0 | 3+/4(i) | [15] |
| Causes IC to count as a unit for targeting; Shield Generator | ||||||||||||
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Fire Warrior | 9 | Troops | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 7 | 4+ | 190 |
| Infantry ; Add Shas'ui; Pulse Rifle (x9) | ||||||||||||
| Devilfish | 1 | Grp: BS: 3 FA: 12 SA: 11 RA: 10 | [80] | |||||||||
| Carries up to 12 models (no XV battlesuits); Transport, Tank, Skimmer; Access Points: 2 side hatches, 1 rear hatch; Fire Points: 0; Burst Cannon; Gun Drones; Landing Gear | ||||||||||||
| Gun Drones | 2 | - | 2 | 2 | 3 | 3 | 1 | 4 | 1 | 0 | 4+ | [0] |
| Twin Linked Pulse Carbines | ||||||||||||
| Shas'ui | 1 | - | 2 | 3 | 3 | 3 | 1 | 2 | 2 | 8 | 4+ | [20] |
| Pulse Rifle | ||||||||||||
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Fire Warrior | 9 | Troops | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 7 | 4+ | 190 |
| Infantry ; Add Shas'ui; Pulse Rifle (x9) | ||||||||||||
| Devilfish | 1 | Grp: BS: 3 FA: 12 SA: 11 RA: 10 | [80] | |||||||||
| Carries up to 12 models (no XV battlesuits); Transport, Tank, Skimmer; Access Points: 2 side hatches, 1 rear hatch; Fire Points: 0; Burst Cannon; Gun Drones; Landing Gear | ||||||||||||
| Gun Drones | 2 | - | 2 | 2 | 3 | 3 | 1 | 4 | 1 | 0 | 4+ | [0] |
| Twin Linked Pulse Carbines | ||||||||||||
| Shas'ui | 1 | - | 2 | 3 | 3 | 3 | 1 | 2 | 2 | 8 | 4+ | [20] |
| Pulse Rifle | ||||||||||||
| Total Cost: | 500 | |||||||||||
A very "primitive" squadron with two Fire Warrior teams and a "Jack-of-all-trades" Shas'el to back them up. I'm probably going to have a serious problem with heavy armor, but what can you do. Have to start somewhere. The missile pod is going to have to work overtime I guess.
